Creation of soccer television content, highlighting the tactical perspective of moves and game play through advanced 3D animations. Providing different camera perspectives and adapted to the work processes and formats required by different channels and multimedia networks.

+ Funcionalidades

It allows the creation of 2D or 3D views of real match simulations and training exercises in a quick and easy way by the user, generating automatically and in real time advanced 3D animations.
The actions have been carried out via MOTION CAPTURE, using real players and implemented using the advanced TRUEPLAY animation system that allows the user to simulate more realistic animations of the game.
It visualizes the actions from different perspectives and angles in real time, through the selector of 12 automatic or manual cameras: Stadium (Touchlines, Corners, Goalposts, Aerial View, Player, Ball etc). The Key Frames mode memorizes your own camera movements for subsequent automatic playback.
The Virtual Reality camera allows you to position yourself as a spectator in any part of the playing field in order to visualize the actions of play as a participating player. This functionality requires the use of glasses with VR technology and a compatible PC, both not included in the license.
It allows the set-up and formation of neutral or personalized teams and the realization of tactical actions in 2D movement, for subsequent demonstration on a whiteboard. It also acts as an editor converting these actions automatically into 3D animations.
Through the editing function it is possible to customize any team by incorporating images of the badges, players and stadium. As well as allowing for the choice of design and color of the virtual players' kit, allowing for their personalized visualization in the moves and exercises.
The system has the ability to customize the information of each team under the headings of: Teams, players, matches, moves, training, exercises etc.


Our development team can link information from external providers (with those who the client has licenses with). Updating the application online with related data of: teams, players, matches, statistics etc.
This feature allows the user to link external files in any format (photo, video, text, PDF, presentations, ...) under the headings of: Team, Player, Match or Training. With the aim that the coach can have an organized and centralized repository of all their reports and data under a single application or link to the different analysis software (SPORTCODE, NACSPORT ...).
It allows the configuration of matches through the personalization of two teams, the choice of their line-ups and systems of play, the creation of moves in 3D related to that particular match and the addition of extra information through external files. The event is automatically linked to the calendar in the application, thereby facilitating the ordering and search of all matches played.
Our file system with its own format allows the user to save all the information contained in the application including the animations created in 3D (moves and exercises) and can play them through the application. It is as if a standard video had the advantage of being able to edit actions and save them with a size up to 90% smaller than a conventional video file.
The advanced video exporter is developed to cover the needs of the broadcasting sector, allowing the adjustment of different parameters, such as: Format, Resolution, Bit rate, Frame rate and Motion Blur.
The multiple video signal selector allows the user to choose a screen for editing and production of animations, in addition to being able to activate a second output where they can see the clean animations. Thereby hiding the playback interface, camera control or editing, in order to be able to broadcast the content live from the application itself.
All the information can be shared among the members of the group with the objective of being able to undertake better team work. Due to the reduced size of our file format, this information can be shared in a simple and agile way, through: e-mail, cloud, pen-drive, corporate server etc.


The application is compatible with touch screen devices, so that our application is able to be used during team talks with the players through touch boards or even on the field of play though a tablet.
coming soon
Compatible with IOS and Android multi-touch mobile platforms.
coming soon
Spanish, English, German, French, Italian, Portuguese, Russian, Chinese and Japanese.
All system updates and enhancements of the license functionalities are included during the subscription period.
The licenses do not include the right to disseminate the content freely as it is considered a work application for internal use by the teams and / or for training purposes. In the case of the TV version, the user can request these rights, which will be valued based on the period of broadcast, the means of dissemination and territory.
Includes a training session on the use of the application.
Request a quote for on-site face-to-face training.


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